Although I vastly prefer board games to video games these days, I am dying to try out Dishonored 2. I loved the first Dishonored, and I also adore any game that allows you to surveil an area, learn the guards' positions, and sneakly disable your opponents before they even realize you're there. My Skyrim character is a Khajiit assassin, and my favorite weapon in Far Cry 3 was obviously a sniper rifle. Reviewers panned it, but I love playing Thief because I enjoy creeping around the levels and feeling invisible.
That is the one feeling that I can't truly get from board games. There are, of course, hidden movement games or social deduction games that require a certain amount of sneakiness and misdirection. Escape From the Aliens in Outer Space looks like it might scratch my stealth itch. But when you play a board game that involves those mechanics, both players are already hyper aware of each other and in a state of conflict. You can't get that feeling of sneaking in while no one expects you and then slipping away before anyone realizes you were there. The increasingly impressive AI in a video game can create that feeling.
But I wonder—now that we have board games such as Mansions of Madness or Descent that can be run using an app, would a stealth board game of that nature be possible? I would be very interested to see it.