I've already mentioned most of the solo-playable Kickstarters that have recently caught my eye, but last week we got a good one: Victory Point Games is doing a reprint of Nemo's War with a new expansion. I missed the boat (ha!) on Nemo's War the last time around, but reviewers I trust have generated so much positive buzz about it that I plan to pledge this time. Also, the price is right: For $59 plus shipping, you can get the game and its new expansion.
One thing I find refreshing about this particular Kickstarter campaign is its simplicity. No complicated tiers, no stretch goals, no hype. It's just a straight-up pledge for a copy of the game. I know a lot of people feel uncomfortable with publishers using Kickstarter as a glorified pre-order system, but that ship has sailed. I'm just going to enjoy the fact that I can feel sure of getting a copy of Nemo's War with minimal drama and without inbox-clogging updates about endless stretch goals.
I haven't played it yet, but Nemo's War is also important to me because it is a smash hit solitaire game. Supporting it is a way of communicating to publishers that solo-playable games—even games made just for solo play—are worth creating. Sail on, Nemo!